INSCREENITInstallations

INSCREENIT

Inscreenit is our internal platform for developing bespoke interactive installations. Using cutting edge interactive technology and custom hardware solutions we create innovative and immersive experiences for museums, exhibitions and retail.…

The Ship RemastedVideo Games

The Ship Remasted

We provided technical expertise to award winning developer Blazing Griffin for their 2016 release of The Ship Remasted - a remake of the cult classic from 2006. In particular we…

Casual Gaming ProjectsGaming

Casual Gaming Projects

We’ve developed gaming projects for both mobile and web platforms including iOS and Facebook. We use analytics to track user engagement and agile methodologies to iterate and improve products. We…

BillabongBranded Content

Billabong

We managed the production of multiple seasons of Billabong virtual clothing items in PlayStation Home for a virtual retailer. This included the management of both internal and external development as…

Audi Virtual WorldBranded Content

Audi Virtual World

Working with a virtual world development studio we designed and produced multiple interactive spaces for Audi AG over a period of three years within Sony’s PlayStation Home. Including promotional spaces,…

WranglerBranded Content

Wrangler

We worked with Wrangler and a virtual clothing retailer to create digital versions of many items from Wrangler’s clothing catalogue for the PlayStation Home platform. This involved managing both internal…

Audi A1 Beat DriverMobile

Audi A1 Beat Driver

As part of a studio management team we provided technical and project management oversight on the Audi branded music app for iOS. This included working with multiple music publishers and…

VEEMEEVirtual Worlds

VEEMEE

We helped found and set up virtual world development studio VEEMEE in central Edinburgh, and were responsible for hiring and training a team of 20 people. We provided studio and…